Features and issues:
- – original model and textures
- – single livery
- – arcade flight model
- – gauges experimental method rendering
- – landing light work (L key by default), strobe (O), headlight in first person view (does not affect gauges surfaces)
- – realistic specifications (weight, dimensions, engine power)
- – possibility to fly with motor or glide (just remove payload and fuel)
- - AI enhanced textures
Installation:
- – launch installer
- – check which features you want to be installed
- – select folder with installed or unpacked Microsoft Flight Simulator X (it should contain SimObjects directory)
- – press Next
- – select Community folder inside of \Microsoft Flight Simulator 2020]\HLM_Packages\
- – press Next
- – FSX files will be copied from source folder first, then required CFG and HTML files unpacked for normal gameflow into MSFS2020, last – JSON files will be generated by command line application.
V.0.5.0
- - Front panel reworked
- - Exhaust effects
- - Engine RPM maximum increased up to 7000 (of 6500 allowed, no failure yet)
- - Interior and exterior camera views added
- - Starter sound replaced, torque moment decreased (hold ignition switch longer at low temperatures)
V.0.3.0
- * Update option added to installer
- * Textures upscaled
- * Take off issue fixed
V.0.2.0
- Cockpit gauges added
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