Update! MSFS2020 - Savage Carbon STOL Improvement Mod - V.2.0.1




A more powerful, stronger and meaner Savage Cub, retrofitted to be a true bush machine. 

The Savage Carbon is a custom backcountry aircraft built to be a versatile high performance stick and rudder bush machine. She excels at STOL yet flies with XCubs.

She’s a load of fun. She’s also pretty close to a study level bush bird.

                    Version 2.0.1

                    • - Overhauled cockpit lighting with individual gauge lights, pedal spots and flap lever spot
                    • - Overhauled electrical system using actual battery and generator data
                    • - Further improved CFD setup
                    • - Full CFD (Computational Fluid Dynamics)
                    • - Retuned and refined flight model
                    • - Control stick ground roll and engine vibrations
                    • - Gauge needle vibrations
                    • - Cockpit light fixes
                    • - Improved suspension
                    • - Custom thermo dynamics
                    • - Tailored AoA lift wing profile

                    Version 1.3.1

                    • - Execute the famous Knife Edge aerobatic move, at least for a little while.
                    • - Most accurate flight model yet for Carbon
                    • - Fixed trim balance issue
                    • - Aileron authority is back at lower speeds
                    • - Slightly reduced flap drag
                    • - Excellent balance of aerodynamic forces

                    Version 1.3.0

                    • - "Generation 2" Flight Model (Super realistic bush flight! Includes Adverse Yaw)
                    • - Electrical system upgraded from 12v to 24v
                    • - Improved NVFR dashboard lights: added a center spot covering ASI, Compass and Turn Coordinator
                    • - Reprogrammed flaps...no more ballooning but correct dipping
                    • - All external white lights (landing, strobe, nav) changed to Aviation White
                    • - Improved default pilot camera for better visibility of dashboard as well as landscape

                    Version 1.2.4

                    Systems:

                    • - Choke changed to a parking brake
                    • - Cabin Heat defrosts windshield
                    • - Toe brake effectiveness scaled down from 1.5 to 1.4

                    Lights

                    • - Brighter, wider and further landinglight > SunSpot 36-4313 LED Landing Light 14V / 95W
                    • - Added the Torch aka "Draco" rearward-facing landing light (previously the inop v12 switch)
                    • - Added twin forward-facing strobe lights
                    • - Decreased brightness of the two avionics displays by a factor of 8
                    • - Master warning light now simply indicates Electrical On
                    • - Added subtle lens flares
                    • - Added 2 dim dash spot lights, 2 for the peddles, 1 for the trim wheel and 1 for the right fuel gauge (Enhanced NVFR)
                    • - Customized all other lighting

                    Aerodynamics

                    • - More effect of controls at lower speeds, adjusted at all speeds for more aerodynamic accuracy
                    • - Less sensitive elevator trim

                    Version 1.2.3

                    • - Further improved Quickview and VR camera positions placing you a little higher inside the cockpit
                    • - New livery "White Knight"
                    • - Improved and more accurate flap performance: a tiny bit less drag, a lot less lift and higher sink rates
                    • - Swappable ASI; choose between a white or black gauge face (black is default)
                    • - Swappable panels; choose between 5 striking designs
                    • - Adjusted the ASI scale from 200 to 160 making it easier to read your speed
                    • - Adjusted the ASI arcs to reflect a lower and less ridiculous VNE of 133
                    • - Adjusted the ASI stall speeds (28 landing / 32 clean)
                    • - High-fidelity wheel, suspension, fuselage and wing textures with a much better visualisation of bare metal components
                    • - Slightly decreased parasitic drag for a more accurate flight model and glide performance
                    • - More correct and lower fuel consumption
                    • - Updated the performance placard with correct V speeds and fuel burn rates
                    • - Increased the aircraft's empty weight to 715lbs to match real world data
                    • - Increased roll rate by 10%
                    • - Redesigned engine power curves and supporting systems including better oil pressure and temperature gauges
                    • - Torque responds faster to throttle changes
                    • - Added more tips to the loading screen

                    Version 1.2.1

                    • Fixed the names in the aircraft selection making it now very clear which is a Savage Carbon and which is a Savage Grravel. Essential now with the new drag & drop community liveries coming in.
                    • Languages other than English now have their aircraft manufacturer and model correctly displayed.
                    • Language aircraft description for French has been translated.

                    Version 1.2.0

                    • Support for Drag & Drop liveries! This means you may expect many more liveries coming from the talented community which now simply can be added to the Community folder like any other mod. This also means all liveries are now in alphabetical order.
                    • Tuned the default Quickview, Fixed and Instrument cameras for an immersive experience. Cameras will now accurately follow the eyes of the pilot based on where his head would be with a certain motion.
                    • Updated pilot head position for VR to accurately reflect where the pilot's eyes would be.
                    • IMPORTANT: The various camera updates mean I also highly recommend to drag your camera height (Options > General > Camera) slider back to the default 50 or close to it. The pilot's height has been increased as the default Savage Cub had it set way too low. Enjoy the new experience!

                    Version 1.1.2

                    • - Carbon Fiber dashboard!
                    • - New and reprogrammed fuel gauges, now showing both liters and gallons (same as Grravel's).
                    • - Larger fuel tanks, increased from 13.5 to 18.0 gallons per wing.
                    • - Removed auxiliary fuel bladders, making room for a passenger.
                    • - Increased default luggage weight from 40 to 60lbs (more realistic and it's a nice counter balance to help prevent nose-overs).
                    • - Occasional engine shutdowns at idle fixed.
                    • - Improved cockpit textures overall to improve your VR experience.
                    • - Aircraft now appears next to the default Savage Cub in your hangar, so scroll a bit further to the right to find it (Grravel will be there too if you have it).

                    Version 1.1.1

                    • - Water skiing! Wheels now have buoyancy and the water hardens with speed.
                    • - Widened wheelbase.
                    • - Propeller 3D model enlarged to match the 82" Whirlwind GA-200L-STOL prop.
                    • - Further improved King Shocks dampening and off-road suspension behaviour.
                    • - Propeller angle changed from 15 to 16 degrees, giving more power, higher cruise speed and less engine redlining.
                    • - Bushwheel drag decreased by about 8% (was too high), further increasing cruise speed (120kts at sea level, 110kts higher up).
                    • - Weight increased to 650lbs, taking into account the new engine and bigger tires.
                    • - Mains moved forward a few inches...harder to go nose over.
                    • - Oil warms up less quick and cools down much slower at idle speeds.
                    • - More black and more smooth Bushwheels (but the treads are still there).
                    • - Removed cowling Transformer logo reflection from all liveries but BumbleBee (oops).
                    • - Increased “Edge Performance” branding font size on the cowling.
                    • - Raised multiplayer aircraft model a few inches to align with the runway better.

                    Version 1.0.6.1

                    • - Yaw was overly sensitive; now behaves correctly (easier to fly and taxi too)
                    • - Batman livery updated. A shade darker, chrome spinner, and black seats. Same cool matte finish.
                    • - Night VFR: slightly dimmer gauges, dim red pedal lighting, and the tail navigation light will move to the top of the rudder.
                    • - Idle oil pressure a bit higher.

                    Version 1.0.6

                    • - Autopilot. All setup and configured, but it is disabled by default as it does not come with the Savage. If you want it, please enable it by changing the last line in engines.cfg to "DisableAutopilotControls = 0".
                    • - New livery “Rust Bucket”, bringing the total to 14
                    • - Night VFR! With the flick of the strobe switch you now have illuminated gauges, navigation lights and double strobes. The landing light is also brighter.
                    • - Electrical system upgrade
                    • - Multiplayer sunken planes fixed
                    • - Propeller upgraded from wood to carbon, adding 3% power
                    • - Flight model realism improvements
                    • - Correct white arc added to the cockpit ASI (but the original white arc is still on the glass as it comes with the gauge itself, this is currently beyond my control)

                    Drag into the Community Folder

                    • Extract the ZIP file
                    • Drag the folder named gotgravel-savage-carbon directly into the Community folder
                    • Restart the sim

                    The Experience

                    Bush machines are extreme machines, often pushed to the edge of their performance envelopes. To give you the most authentic STOL experience possible, we knew from the start that the flight model had to be pushed to extremes as well.

                    To this end it took well over 150 hours of research, engineering and test flights to tune all aspects of the model to satisfaction, always supported by actual Zlin Aviation POH data and Rotax engine specifications. Performance is frequently evaluated by 2 seasoned pilots with experience in similar planes.

                    Some of the highlights:

                    Flight model parameters like parasite drag, induced drag, flap drag and lift, moment of inertia along all axis, P-factor, propwash, torque, weather vaning, gyroscopic precession and more have been finely tuned.

                    The CG has been reworked by correctly positioning all simulated masses in 3D space, resulting into a stable aircraft and a natural feeling flight experience.

                    Ground handling is what you would expect from a purpose-built backcountry aircraft: Lift your tail, propwash left and right, brake on a dime.

                    Vortex Generators on wing and tail are accurately simulated, delaying stalls and enabling those slow STOL approaches.

                    Aerodynamic pressure on control surfaces at high speeds is correctly represented giving you full control of the aircraft at all velocities.

                    More STOL stuff:

                    A 3rd monster flap setting has been added (60 degrees!) so you can fly slower approaches, with higher sink rates, giving you 15ft landing bragging rights.

                    The mains were moved forward a bit so you can (almost) safely prime the brakes before touch down.

                    Flaps move faster so you can pump them for short take offs and retract them at touchdown for maximum braking power.

                    The Airframe

                    The Savage Carbon’s airframe is constructed of a tough carbon fiber skeleton, making her about 10% lighter than a Savage Cub while enabling her to sustain higher g-forces.

                    The Engine

                    Powered by the latest turbo charged and injected Rotax 915iS, this reliable 141HP workhorse is responsible for giving the Savage Carbon an unmatched power to weight ratio.

                    All 3 engine gauges - oil temperature, oil pressure and CHT temperature - are accurately simulated as well providing an immersive flight experience.

                    So yes, you do need to warm up your engine for 2 minutes or so, and the choke is

                    needed on a cold day.

                    The Prop

                    A larger 2 meter wooden fixed pitch propeller was installed converting all that power into plenty of thrust.

                    The Liveries

                    Comes with 13 custom designed liveries including 2 popular historic D-Day designs (USAF and RAF). All liveries come with red lambskin seats.

                    CHANGE LOG

                    Changelog v1.0.5 (Nov 19, 2020):

                    3rd monster flap added (60deg!) to enable steeper high-sink rate approaches…and even slower ones

                    Faster flap change speed of half a second…commonly seen in STOL work

                    Auxiliary fuel tanks installed in the back seat

                    Prop shutdown a little slower to sync with shutdown sound exactly

                    Rotating prop 3x more transparent to match real-life looks

                    Increased maximum gross weight from 1111lbs to 1150lbs

                    Much easier to trim elevator

                    Faster roll at lower speeds

                    More tips added to the loading screen

                    Changelog v1.0.4 (Nov 13, 2020):

                    Added 2 more liveries (D-Day USAF and D-Day RAF), bringing the total to 13.

                    New and improved Rotax 915iS with much more accurate power curves

                    Further refined engine gauges (Oil temp, Oil press, CHT temp)

                    Simulated aerodynamic back pressure on control surfaces at higher velocities

                    Dramatically improved STOL realism and control

                    Excellent ground handling, can throw your tail left and right with just propwash

                    Fixed: much reduced nose-up attitude upon flap deployment

                    Much more realistic flight model overall

                    Changelog v1.0.3 (Nov 6, 2020):

                    Added 5 more liveries (purple, teal, black, batman and zebra), bringing the total to 11

                    More realistic oil temperature and pressure gauge simulation

                    Much improved ground handling

                    Much improved CG (even harder to nose-dip now…unless you don’t apply stick back pressure)

                    More powerful pneumatic brakes

                    Ground effect (added)

                    Gyroscopic precession effect (stronger effect)

                    P-Factor (stronger effect)

                    Torque (stronger effect)

                    Weather Vaning (added)

                    Adverse Yaw (added…but FS2020 does not do this very well yet)

                    Propwash (stronger effect)

                    Changelog v1.0.2 (Nov 1, 2020):

                    Added 5 new liveries to the default white: red, orange, yellow, green and blue

                    Added handbrake

                    Adjusted brakes (it’s now harder to nose-dip)

                    Increased fuel capacity by 50%

                    Improved flight model

                    ICAO Type Designator set to SVCB (seen in multiplayer labels)

                    Changelog v1.0.1 (Oct 28, 2020):

                    Initial release

                    PERFORMANCE PLACARD

                    Most of this information is also found on a placard on the left side inside the cockpit

                    All performance data was obtained at sea level under ISA (clear skies) and MTOW (Maximum Take Off Weight) conditions

                    Power Settings

                    TAKE OFF POWER 5800 RPM

                    MAX CONT POWER 5500 RPM

                    75% POWER 5500 RPM

                    70% POWER 5000 RPM

                    V-Speeds

                    NEVER EXCEED SPEED (VNE) 160kts

                    CRUISE SPEED (VC) 115kts

                    MANEUVERING SPEED (VA) 100kts

                    BEST CLIMB RATE (VY) 65kts

                    MAX SPEED FLAPS (VFE) 67kts

                    STALL SPEED CLEAN (VS) 35kts

                    STALL SPEED FULL FLAPS (VS0) 28kts

                    BEST POWER OFF GLIDE SPEED (VBG) 48kts

                    0/Post a Comment/Comments

                    Previous Post Next Post
                    Facebook Page Follow

                    Ads