Update! MSFS2020 - EGKK Gatwick Airport Scenery , England - V.9.9 [4K]

Version 9.9
  • 40's drive through stand area detailing with Gimp apron texture markings.
  • Runway touchdown markings customised and main rectangles shifted to correct locations.
  • Custom Runway marking edges
  • Feeder centrelines from taxiways to runways improved.
  • PAPI lights for 26L/08R relocated to correct location.
  • Grass Island areas tidied up with 3D grass with smoother edges with minimal falloff. (WIP)
  • Taxiway centre lines and lights aligned better throughout (WIP)
  • Gimp apron texture replacements for stand numbers (continuing)
  • Better looking skidmarks on runway

Version 9.6
  • Completely New design Guidance system- testing on stand 64-68 Centreline green dot, keep in middle. Left or right only at the moment A320/787/737/CRJ (WIP)
  • Nose wheel stop point and taxi line for unique pushback stand 38
  • Detailing 500's and 60's done
  • South Terminal Multi-storey Car parks x3
  • Kilo straightened out
    Version 9.4
    • Monorail is back. Triple carriage on northern line. Single carriage at the moment on southern line
    • Pier 5 pier correct model with stand plates now aligned
    • Emirates limo bubble ramp now aligned correctly to terrace level and cars at level
    • Wavy wall retexture
    • Small hill at the end of QA taxiway re implemented
    • popup Ai building on Juliet Deleted
    • Taxiway marking to stand 101 corrected
    • Flattening Polygon now re done
    • -FR exit centre line corrected and straightened up.
    • -Stray blue lights on taxiway Juliet near stand 15
    • -Removal of A380
    • -More modelling of North terminal (Silver buidings)
    • -Detailing Progress 560-564 zone, extra modelling needed
    • -Muddy area covered in 3D grass near FR exit
    • -Jetway links removed from stands 1,2,3 and replaced with static custom jetway backend
    • -Emirates Premium bubble drop-off north terminal
    • -Modelled car parks- 3 types. Beginning with with type 1, duplicated across to all 5 multi-storey structures, just to clear the lumpy Ai (WIP)
    • Taxiway crossing to Boeing Hanger added
    • Taxiway Tango to Virgin Hanger straightened up
    • Stand Guidance attachment posts corrected
      Version 9
      • North Terminal structures rescaled and adjusted to correct heights.
      • Detailing up to stand 559
      • Static Emirates A380 temporary placement on stand 558
      • Completely Remodelled airbridge.
      • Modelled PBR material Hessian Fabric Easyjet x3 Hangers with parking H9L, H9C and H9R. Lufthansa and easy jet prefab buildings
      • Detailing on 551
      • Old ATC tower near Virgin Hanger
      • Corrected main ATC tower (Floating above ground, outer grid structure correction)
      • Corrected Pier 6 Glass
      • Straightening of Taxiways P,J,K,QA. Lighting and taxiway line corrections.
      • Ai building taken out near fire training plane, modelled replacement
      • Twin engine GA asobo simodject positioned above Bing Baked in texture of GA fire training plane, and grass covered
      • (Asobo simoject planes like to pop in and out of ground as you get close
      • due to excitement)
        Version 6.0 > Version 3.0
        • Title change from Full Edit to Ultra Ultra
        • Pot plant raised from under platform in Station
        • Airbridge tweaks
        • Airbridge escalators
        • Animated escalator Pier 6 (needs more work)
        • Pier 6 stands 103-113 Detailing done
        • Taxiways straightened
        • Work in progress which is not easy with the 'new' SDK
        • Some blue side taxilights are missing on Juliet, will correct in next update
        • Taxiways straightened using thin black border behind centrelines, some areas need more work
          Version 3.0 > Version 8.0
          • Now Fully recreated runway/taxiways/apron lights + everything and more than the previous V8
          • Detailing now includes complicated area of 46-48
          • stand 46 walkway remodelled
          • Automated Emirates Container Stack nr 46
          • Stand 103 added
          • Refuelling truck relocated to more central area
          • Glass fixed 46-54, now tinted on inside and out
            Version 8.0
            • EGKK Fire Training Aircraft
            • BA Hanger
            • Pier 1 4K Bricks update
            • South Terminal adjustments and Textures
            • Airbridge Less dark textures and glass
            • Inside Gate number corrected Pier 6
              Version 7.9.5
              • Virgin Hanger- fits 747-400. Asobo 747-8 will not fit fully, 5 metres longer
              • A380 stand 558 added- jetways inop ATM
              • ATC tower lowered slightly
              • Added detail to airbridge ends
              • Added detail to 500's jetty stairwell pods on 500's
              • Pls Note.. some safedocks need adjustment on 552/553/557/558 due to rework
              • Glass Panel Hotfix Pier 2
                Version 7.9.4
                • Centre Line T bar end terminations on every pier stand
                • Gate 101 shifted and new centreline in place
                • Poliigon Concrete Blocks Generator 4K Textures for Pier 2 and airbridge supports. (more additions later)
                • More work on North Terminal added details and re levelling building heights using Google Earths NEW telemetry data as a visual reference aid
                  Version 7.9.3
                  • All Jetty Stands safedocks and stop markers for A320/747/787
                    Version 7.9.2
                    • Test Introduction of Stop Markings on
                    • 13,15,17,19,21,23
                    • Stand 23 is calibrated with its own safe dock
                    • 13-21 are not yet calibrated and checked but with a bit of luck they will match with the safedock stop
                    • This is particularly useful for the Dreamliner where visibility of the safedock disappears near stop point due to H.U.D and low windows. In VR you can duck to see the safedock but in normal 2D you can now finish the taxi on stand in external view and capture the stop marker
                    • Fixed Green Flickering Taxiway Lights
                    • Fixed aliasing Blast Barriers at end of Kilo
                    • Fixed Taxiway crossing light illumination, now one way
                    • Added Welcome Metalwork structure to North Terminal Roundabout
                    • Package built after todays VR Sim Update
                      Version 7.9
                      • 81 Safedocks Now Calibrated
                      • KA Taxiway sign put in correct place
                      • Airbridge glass corrected in one area
                      Version 7.8
                      VR and Precision stand Guidence at the Gatwick Mod. V7.8 is here
                      Airbus or smaller stands 140-145
                      Pier 6
                      Airbus or smaller 104,105,106,107,109,112,113,101
                      747 or smaller 102
                      Pier 2
                      Airbus or smaller 10,11,12,13L/R,14,16,18,20,22,24,28
                      747 or smaller 13M,15,17,19,21,23,27
                      Dreamliners may be a bit tail out on 13M,15,17,19,21,23. But 747 are as snug as a bug in a rug
                      stand 25,27 747 ASABIR (as snug as a bug in a rug)
                      Pier 5
                      Airbus or smaller 48L,49 L/R,, 50 L/R, 51 L/R,52 L/R, 54 L/R
                      747 or smaller 49M,50,51M,52M,53,54M

                      More waves of stands in V7.9..
                      Any pilots with parking issues are very gratefully recieved, off centre line issues or tweaks i need to make to the stop points do let me know..

                      HOW TO USE AGNIS STAND GUIDENCE
                      Just left red light visible - Too far to left
                      Just right red light visible - Too far to right
                      Both red lights visible/flickering. Green and orange bars visible= dead centre
                      AS the aircraft gets closer to stop point the size of the orange/green bars reduces and the red bar becomes visible.
                      When the green/orange bars disappear, means STOP

                      Version 7.7
                      Merry Christmas
                      Added Taxiway Green Lights
                      Fixed airbridge mesh and adjusted escaltors
                      Brickwork textures improved , less glassy.
                      Xmas Theme with icicles, Rudolf and Santa, and a few snowman 26L/08R exit points..
                      Temporary Theme until New year

                      Version 7.6
                      Helpful critical comment made in a youtube video 
                      Smooth Shade Normal Autosmooth used extensively through airport to give smooth appearence to any round objects with lowered polygon count. i.e cones, posts, bollards, gpu cable and wheels, ecsalator in Pier 6.
                      Roof Texture fixed on a roof in the North Terminal
                      Reducing glassy reflections on brickwork... working on it

                      Version 7.5
                      -Optimised and added textures to ATC. Replaced complicated support structure with Corrugated Normal Map texture on simple cylinders.. 66% reduction in Model folder size. PBR texturing and carpets including the radar blades
                      -Optimised Pier 2 Replaced Modelled facia with corrugated Normal map texture
                      -Pier 6 Interior (stands 101-109) and airbridge escalator WIP. Zero Mesh (minimum), extensive PBR textured faces created by Blender knife and loop cuts on simple cube mesh..(WIP)
                      -Changed most taxiway markings to a softer appearance using Alpha Clip Noise mask.. and disseminated meshes to minimum.
                      -Premiere Inn mostly fixed texture interactions..
                      -Added PBR textures to most roofs and added details (WIP).

                      Version 7.4
                      Maximum Optimisations complete.
                      Absolutely fly's.
                      Textures fixed.
                      Platform texture at railway station improved.
                      Completed taxiway markings (221)
                      100% Mesh Optimised, The wavy wall was the last model, ended up being one of the biggest optimisations.. 30 sections total 30MB, now cleaned up.. total payload 3.4MB
                      Stand 162 does not exist, now corrected to 160 L/MlR
                      More textures added to roofs, now that i understand UV unwrapping..
                      Updated Fixed GPU's
                      Added Clutter to 50's
                      Optimised and smoother crash barriers
                      Name changed to 'Gatwick Airport EGkk Ultra' to avoid confusion
                      So many other updates to write down i cant remember.
                      I will now resume weekly schedule of updates every Friday.

                      Version 7.2
                      Highly Optimised
                      Pretty much all the unnecessary mesh is gone.
                      Almost everything is clean.. flickers are gone from satellite glass.. Textures all linked and working..
                      Now i can carry on modelling the rest and improve it!

                      Version 7.1
                      Mesh Optimizations through out. 50-90% depending on model. Butter smooth
                      Just a note, performance is so amazing i am rushing this out tonight
                      Due to Elevation data changes in the new patch there's a man stuck in the concrete on platform 4.
                      I have to tweak the heights of the moving train and one man several times in the SDK, and check it loaded in the community folder. The ground levels are not the same in the SDK as they are in the loaded package... so its trial and error..will be fixed
                      Flickering glass in satellite will be fixed tomorrow.
                      Enjoy the BUTTER!
                      Sweeping Optimisations.
                      Every EM stop/Stand Plate rescaled from blender and optimised through out whole airfield by using 2k texture instead of complex modelling layers. Gone from 400,000 triangle mesh per stand post down to 430 tris.
                      Chocks optimised from 500kb to 25kb per chock.
                      Cones optimised from 350kb+ to 43kb.
                      One highly detailed golden chock left on stand 10.
                      Now getting 40 fps in remote stands and 30fps looking at pier 2 (980ti/corei7 3770/16GB DDR3).
                      Built and packaged after MSFS world update USA.

                      Version 6.5
                      Major Optimisation of Stand plates.. Texture now applied to a simpler model, for reduced load
                      (still need to finish 170's and 200's over next day or 2)
                      Extensive Taxiway turn point markings
                      Major work in Pier 2, rescaled and now pretty much connected to terminal
                      New stand plates for pier 2, now optimised
                      170s stands signs moved further in, will be optimised soon

                      Update 6.4
                      Rebuilt package with rename to gatwick-modellib.BGL to prevent any conflicts with other community packages
                      Slapped a metal plate on stand 11 to hide baked in Bing map square thats shows in both default Gatwick and V6.3
                      Added more taxiway markings to Victor and Juliet areas

                      Update 6.3 
                      This includes Gatwick train station and 2 Southern Trains. One static near 26L Approach
                      and another animated.
                      More taxiway stand marking added
                      Fixed Flickering yellow post near 21
                      added detail to stand 27 jetway building
                      Numerous other tweaks

                      Update 6.2
                      FPS Improvement when looking at pier 2
                      South Terminal Dep Lounge roof steampunk WIP
                      taxiway markings added on Lima

                      Update 6.0
                      Monorail North/south transit 
                      Premier Inn
                      Improvements to lighting and terminals

                      Update 5.5
                      Completely remodelled Pier 2. Its a beauty!

                      Update 5.3
                      Huge Update and progress with Glass. Now see through inside and out. Getting ride of emission textures is the aim. Satellite, pier 5 , pier 6 and airbridge all complete.. 
                      More detail added to the roof of satellite
                      Fixed double plug GPU, crash barriers and Emergency stop posts added to satellite

                      Extract folder into Community Folder as gatwick

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